These are just single player things I’ve noticed in Brink in my trying the first few maps. 

Overall, the experience has been a good one. I don’t know if it’s because I snagged the game for 20 bucks during Amazon’s Deal of the Day or because I’m honestly having fun with the title, but it’s best experienced in short bursts for me. A match every now and then helps keep things healthy.

Despite SMART being one of the advertised features of the game, you rarely do use it in the sense that you thought you would. That’s not because SMART doesn’t work or anything; it does, and it works well. If I need to get somewhere, it’s the best way to do it. But the fact that the maps are so cramped with stuff is where the problem lies. Maps in Brink need a lot more vertical and horizontal space, as well well as less clutter to funnel you down a specific path. There are some small areas where the map opens up and SMART actually becomes useful, but otherwise you’re freedom is really restricted in terms of getting where you want to go, your way.

Gun attachments need to be unlocked either by XP or by XP and Challenges, with Challenges being the efficient way to unlock them. Locking them down to just challenges is a bit much, as I’m not much of a Challenge Room type of guy. But that’s a personal prefrence.

The game needs subtitles. I don’t know why they are not any subtitles, but the game NEEDS them. Controller support would be nice too (especially since that’s how I played it at QuakeCon last year).

I love the chatter. It just makes less lonely. I hope it carries over into the multiplayer when I try it. The lack of any type of chatter (artificial or otherwise) in games like Bad Company 2 killed it for me. 

That’s all, will try Multiplayer later.